From 2020-2024, I worked as a Data Scientist and Machine Learning Engineer at AWS Worldwide Public Sector, assisting government and nonprofits with AI/ML solutions. I collaborated with talented colleagues and customers on diverse use cases […]
2017-18, I led a cross-functional R&D team at our company that partnered w/ R&D at Xylinx, Intel, Google, and XNOR for next generation retail smart camera design. I first demonstrated initial ‘back end’ AI/ML models […]
I made a tool that improved data quality of an ‘edge IOT’ application at work (which was not coincidentally the product I was hired to help maintain, extend, and refactor 2015 – 2017). It was […]
Refactored an acquired startup ‘interior analytics’ code into a standard production micro-services application deployment (CI/CD, dev/state/production, testing, monitoring) initially bluetooth, then wifi Succeeded – got it over 70x faster. decomposed the ‘application monolith’ w/ micro-service […]
This was an ideal client: a self-funded and accomplished artist (Richard Shelton) that wanted to show lifetimes of work by accomplished yet under-represented artists in a pop-up art gallery in Los Angeles, down the street […]
Worked with a great group of 4 talented hackers over 3 months in our spare time to develop a really great little circuit that gets mounted in a snowboard. (Samy Kamkar did the lighting patterns, […]
OpenPTrack is an open source person tracking project that is meant for creative uses of person tracking. (including STEM education). Installed ten multi-sensor installations (and counting) throughout 2014 & early 2015 using OpenPtrack, a scalable open-source […]
Google Glass development as part of a research project at UCLA Software prototypes included continuous photography, sensor broadcast, video publishing and realtime distributed teleprompter. some press here, and here. some small bits of the code, here… Tools: Java, […]
“Wearable Sensors for Multimedia Performance” Einstein’s Dreams As an experiment in augmentation of live aerial performance, I wrote engine to process and filter realtime data from the VN-100 industrial gyroscope, as well as various motion graphics […]
I wrote the original controlling software for a responsive bus bench that was a collaboration between architecture and engineering – it was designed by the UCLA Architecture department and facilitated by our UCLA REMAP lab. […]
The sculpture, commissioned by Transmedia 2012, visualizes creative labor and its relationship to GDP across the world: it has five intertwined strands of fifty lighting elements, each of which represents a country. They are arranged by GDP per […]
As a UCLA Staff Research Analyst, I was fortunate to contribute to the National Science Foundation’s Future Internet project called Named Data Networking (NDN). We wrote applications in both IP and NDN to compare them, […]
My third interactive design study for a pediatric ward. I conceived, developed, and installed a 4800×1200 video wall array with 3D generative organisms that respond to both crowd behavior as well as individual children. Multiuser. […]
Working with a group of artists in the UK, I helped prototype future work while installing and maintaining ongoing work. Tools: Python, C, serial, Pure Data, linux, embedded systems
My second interactive design study for a pediatric ward in Hackensack, NJ. Primary components: digital screen behind waterfall seamless indoor video windows interactive kiosks, audio spotlights, media server worked for MVMT with Setpixel to design […]
Interactive bathroom mirrors w/ video effects and information graphic overlays. Made custom plugins to existing open source software. Also interactive bathroom foyer projection indicating occupancy, average wait times, as well as interactive artificial life for […]
My first interactive design study for a pediatric ward. Interactive environmental sound installation in a Children’s Hospital waiting room. 64 frames of a 3D render fused into a PHSCologram by Artn. Natural sounds react to […]